These are some projects and assorted pieces created during my studies at Tribeca Flashpoint Media Arts Academy in Chicago, IL.
2D Texture Exercise. Hand-Drawn 2D Texture in Photoshop (Diffuse + Alpha map) and Rendered in Maya.
The shield model was assigned and students were required to create a hand-drawn texture to give the flat surface of the shield depth and detail. No direct lighting was set up and no normal/bump maps were used, only a diffuse texture and an alpha map.
Materials Exercise - Diffuse, Normal, Emissive, Specular Maps (Maya)
Wolf - Low Poly Exercise, Maya
Start Screen Concept for "Donni" (PC, Game Studio 2 Project). Game Studio 2 was a group project where I acted as Art Director, setting the art direction and theme for the game while delegating tasks to our other 2 artists. I also acted as concept artist, character modeler, and environment modeler.
Concept for "Donni" (PC, Game Studio 2 Project)
"Donni" In-game Screenshot, Unity
Character Design - Color/Shading Exercise, Photoshop
Character Concept, Photoshop
Character Concept for "Skydiving" Arcade Game, Photoshop
Environment Concept, Photoshop
Sunset Alleyway Scene, Maya
Ornate Streetlamp and Skybox, Maya